Lode Runner 3-D (1999)

- Developer
- Big Bang
- Publisher
- Banpresto, Infogrames
- Platforms
- Nintendo 64
- Genres
- Platform, Puzzle
- Rating
- 2.7 of 5, 5 player ratings

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A 3D reimagining of the puzzle-platformer classic — outmaneuver monsters by trapping them in drilled holes.
puzzle-heavystrategicretromethodicalclassicarcade-style
About
The game mechanics are similar to the original; you outrun 'monsters' by using alternate routes, sliding on ropes, climbing ladders or drilling holes in the ground to trap them. This game differs from the other incarnations of games from the series because of its apparent three-dimensional perspective. While essentially running in 2-dimensional space, the player has an option to move in another direction every so often. The levels are mostly spirals that require climbing to complete. There are five worlds and each one must be unlocked by finding five cards from the previous world excluding the first. Each world is divided into five stages with each stage divided into four levels. The general goal of each level is to collect a certain amount of gold to activate a portal that allows the player to continue. As the player progresses, each world adds new interactive objects and tools as well as new obstacles.
Screenshots



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- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.
