Underplayed Gems

Loopz (1990)

Loopz cover
Developer
Audiogenic
Publisher
Audiogenic, Data Design Interactive, Songbird Productions, Brøderbund Software, Mindscape
Platforms
BBC Microcomputer System, PC-9800 Series, Sharp X68000, Commodore C64/128/MAX, ZX Spectrum, Atari Lynx, Atari ST/STE, Acorn Electron
Genres
Puzzle, Strategy
Rating
1.6 of 5, 3 player ratings

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The 3D catalog: game boxes on wooden shelves, with the cat sitting at the counter next to its greeting.

The catalog in 3D

The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.

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How it feels

A cerebral tile-matching puzzle game challenging you to complete loops before time runs out in increasingly complex patterns.

puzzle-heavyabstractcerebralstrategictile-matchingmethodical

About

Loopz is a puzzle video game originally designed and programmed by Ian Upton for the Atari ST in 1989. He previously worked as head game designer for Audiogenic, who acquired exclusive rights to the game, then in 1990 arranged for Mindscape to publish it for computers in North America and consoles worldwide. The Nintendo Entertainment System version (programmed by Bits Studios) and the Game Boy version (programmed by Argonaut Software) were released in 1990. Audiogenic published versions of the original game for the Acorn Electron, BBC Micro, ZX Spectrum, Amstrad CPC, Commodore 64, Atari ST, Amiga, and IBM PC in 1990 and 1991.

Screenshots

Loopz screenshot 1Loopz screenshot 2Loopz screenshot 3Loopz screenshot 4Loopz screenshot 5Loopz screenshot 6

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More by Audiogenic

This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.