Loopz (1990)

- Developer
- Audiogenic
- Publisher
- Audiogenic, Data Design Interactive, Songbird Productions, Brøderbund Software, Mindscape
- Platforms
- BBC Microcomputer System, PC-9800 Series, Sharp X68000, Commodore C64/128/MAX, ZX Spectrum, Atari Lynx, Atari ST/STE, Acorn Electron
- Genres
- Puzzle, Strategy
- Rating
- 1.6 of 5, 3 player ratings

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A cerebral tile-matching puzzle game challenging you to complete loops before time runs out in increasingly complex patterns.
puzzle-heavyabstractcerebralstrategictile-matchingmethodical
About
Loopz is a puzzle video game originally designed and programmed by Ian Upton for the Atari ST in 1989. He previously worked as head game designer for Audiogenic, who acquired exclusive rights to the game, then in 1990 arranged for Mindscape to publish it for computers in North America and consoles worldwide. The Nintendo Entertainment System version (programmed by Bits Studios) and the Game Boy version (programmed by Argonaut Software) were released in 1990. Audiogenic published versions of the original game for the Acorn Electron, BBC Micro, ZX Spectrum, Amstrad CPC, Commodore 64, Atari ST, Amiga, and IBM PC in 1990 and 1991.
Screenshots






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Pipe Dream (1990)- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.
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