Underplayed Gems

Magna Carta: Tears of Blood (2004)

Magna Carta: Tears of Blood cover
Developer
Softmax
Publisher
Atlus, Sony Computer Entertainment, Banpresto, 505 Game Street
Platforms
PlayStation 2
Genres
Role-playing (RPG)

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The 3D catalog: game boxes on wooden shelves, with the cat sitting at the counter next to its greeting.

The catalog in 3D

The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.

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How it feels

A bittersweet fantasy journey where turn-based battles demand quick reflexes and precise timing alongside strategic elemental combos.

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About

Magna Carta: Tears of Blood is a Korean-made RPG in Japanese style, and a sequel to Phantom of Avalanche; it is set in the same world and has the same protagonist. The game's combat system is turn-based at core, but requires the player to press buttons in a rapid succession and with precise timing to execute attacks. The characters can store up energy to unleash a stronger attack later. Using the technique named Carta, they can also perform various special moves which are based on elemental affinities.

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This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.