Manna for our Malices (2019)

- Developer
- John Ohno
- Publisher
- Double Mojo
- Platforms
- Windows, macOS, Linux
- Genres
- Casual, Indie
- Rating
- 5.0 of 5, 19 player ratings
- Typical playtime
- about 1.7 hours
- Where to get it
- Steam

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A tense, character-driven visual novel where solving a supernatural mystery feels like peeling back layers of dread.
mysterioustenseatmosphericpsychological horrorbranchingtime loopcharacter-drivenunsettling
What players say
Players praise the writing and mystery of this time-loop visual novel, comparing it to Groundhog Day. The art is widely considered ugly or charming, depending on the reviewer. It is short, around 2-3 hours, and requires trial and error to find multiple endings.
Screenshots





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