Underplayed Gems

Martial Beat (2002)

Martial Beat cover
Developer
Konami
Platforms
PlayStation
Genres
Music

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The 3D catalog: game boxes on wooden shelves, with the cat sitting at the counter next to its greeting.

The catalog in 3D

The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.

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How it feels

Playing feels like following a strict on-screen instructor, syncing your physical moves to timed cues in short energetic bursts.

rhythmicinstructionalphysicalarcaderepetitivefocusednicheenergetic

About

Martial Beat is a game created by Konami for the arcade and PlayStation in Japan in 2002. It is based on the players' actions by use of wristband sensors. The game was shipped in a modified Dance Dance Revolution cabinet, with the sensors and the game's art on it. Although there are two sets of selection buttons (as Dance Dance Revolution supported two players), the game is one player only. To play the game, one needs to follow the on-screen instructor, and when a red light turns on located on top of the screen, the player must perform the move by repeating the instructor.

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More by Konami

This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.