Might and Magic: Book One - The Secret of the Inner Sanctum (1986)

- Developer
- New World Computing, New World Computing
- Publisher
- New World Computing, StarCraft, Gakken
- Platforms
- Commodore C64/128/MAX, Sharp X1, Mac, DOS, Apple II, Family Computer, Turbografx-16/PC Engine CD, Nintendo Entertainment System
- Genres
- Role-playing (RPG)
- Rating
- 3.5 of 5, 16 player ratings
- Main story
- about 80 hours
- Completionist
- about 91 hours
How it feels
Deep old-school RPG with a large party venturing through dungeons and castles to uncover a magical secret.
classic rpgdungeon crawlerfantasyparty-basedcerebrallong-formnostalgic
About
Feel the power... Experience the magic! Lead your party of hand-picked adventurers into the enchanted Land of Varn. From dark, moldy caverns through corridors of majestic castles, you'll travel in search of clues to unlock the Secret of the Inner Sanctum. Daring exploits of heroism and sorcery will keep you riveted for hours. Choose from a variety of extraordinary personalities and lead them on an adventure of a lifetime. Over 250 weapons and items and more than 92 mystical spells to use in your search for the Inner Sanctum. Battle legions of ravenous monsters as you travel through forests and islands shrouded in mystery.
Screenshots



More games like this
- Wizardry: Proving Grounds of the Mad Overlord (1987)
- Dragon Wars (1989)
- Dungeon Master (1987)
- Shining the Holy Ark (1996)
- Wizardry V: Heart of the Maelstrom (1988)
- Dragon Warrior (1986)
- Mandragore (1986)
- Phantasie II (1986)
More by The 3DO Company
- Heroes of Might and Magic II (1996)
- Army Men: Sarge’s Heroes (2000)
- Heroes of Might and Magic II: Gold (1998)
- King's Bounty (1990)
- Might and Magic: Darkside of Xeen (1993)
- Might and Magic: World of Xeen (1994)
- Planet's Edge: The Point of no Return (1991)
- Army Men 3D (1999)