Modularity (2025)

- Developer
- William Skou Heidemann - Tech Lead, Tim Meincke Bramming - Programmer, Jakob Ehlers - Programmer, Christina Desypri - Lead Game Designer, Lykke Legendre Dahl - UX Designer, Nicholas Demetroulakos - Producer
- Publisher
- Root Cause Games
- Platforms
- Windows
- Genres
- Casual, Indie, Simulation, Strategy, Free To Play
- Rating
- 4.0 of 5, 40 player ratings
- Typical playtime
- about 31 minutes
- Where to get it
- Steam
How it feels
A methodical puzzle where you carefully balance blood and steam to stitch together increasingly complex bio-mechanical structures.
methodicalsatisfyingstrategicfiddlyresource managementpuzzle-buildingsteampunkorganic
What players say
Players praise the grotesque, demoscene-inspired art style and the bio-mechanical Pipe Dream twist, but consistently say it runs out of novelty after 10–20 minutes. Many call it more of a demo than a full game and note that the gameplay lacks lasting challenge or progression. Some report that it is surprisingly hard on the GPU.
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This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? Tell the Catbot what you feel like playing and it picks from the whole catalog, or browse by platform and genre.