Mystic Ark: Maboroshi Gekijo (1999)

- Developer
- Produce!
- Publisher
- Enix
- Platforms
- PlayStation
- Genres
- Turn-based strategy (TBS), Adventure, Card & Board Game

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A slow, thoughtful fantasy adventure where you solve puzzles and manipulate minds through magical cards rather than fight battles.
puzzle-focusedcerebralfantasymethodicallow-combatcard-basedexploratorywhimsical
About
Sequel to Mystic Ark from the SNES. This is a pure adventure game, shedding all the JRPG elements the series had up to that point, eliminating all random encounters, making combat an afterthought, and uses the Arks in two iterations for solving puzzles: their Fairy Form and fully awakened Ark Form. They can utilize their powers through cards which can be found or won through games which you'll need to activate different powers from elemental abilities to manipulating a character's thoughts, changing their mind by making them braver or changing their perspective, etc. Subtle differences aside, the rest of the gameplay is fairly standard and includes using items and interacting with objects to progress.
Screenshots




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