Narcissu 0 (2010)

- Developer
- stage-nana
- Publisher
- Sekai Project
- Platforms
- PC (Microsoft Windows), PlayStation Portable
- Genres
- Visual Novel
- Where to get it
- Steam

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A tender, melancholic coming-of-age story shadowed by themes of mortality and friendship.
melancholicslow-burnintrospectivenarrative-drivenbittersweet
About
"Life is like a waiting room, except people don't leave in the order they enter." Japan in the 1970s. Before the first hospices were established in the country. A boy grows up helping the family business, a senior citizen's home. Regularly skipping school to help at home, he gets left behind a year in school. One day, he meets a girl that had also been left back, and they become friends. This is a story about two kids growing up. About the wall between those leaving, and those left behind. It is about the origins of the Seventh Floor hospice. And finally, the origins of "the rules".
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the 9th day:第九日 (2017)- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.

