Naruto: Ninja Council (2003)

- Developer
- Aspect
- Publisher
- Tomy
- Platforms
- Game Boy Advance
- Genres
- Strategy, Hack and slash/Beat 'em up
- Rating
- 3.2 of 5, 19 player ratings
How it feels
A scrappy ninja action-strategy game centered on training and proving oneself through battle.
action-packedtacticalearnesttraining-focused
About
Naruto: Ninja Council, known as Naruto: Saikyou Ninja Daikesshuu in the Japanese version, is the first instalment in the Ninja Council series. There are scrolls that the playable character can obtain to perform abilities at the cost of chakra, which can be used to break down walls or create whirlwinds. The story mode very loosely follows the Prologue — Land of Waves arc to the Chuunin Exams arc. Players will have to protect, defend or defeat as they train hard to perfect their skills in order to progress through the ranks in over 40 missions. Players can activate special attacks using the Nintendo DS stylus on the touch screen or by blowing into the microphone, and can choose from 20 of their favourite characters. The game also features four game modes, dual screen and touch pen support, a new interchangeable attack system, and wireless play with up to four players.
Trailer
Screenshots



More games like this
- Naruto: Ninja Council 3 (2006)
- Naruto Shippuden: Ninja Council 4 (2007)
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- Naruto: Uzumaki Chronicles (2005)
- Naruto Shippuden: Ultimate Ninja Storm 2 (2010)
- Naruto: Ninja Council 2 - European Version (2005)
- Naruto Shippuden: Shinobi Rumble (2010)
- Naruto: Ultimate Ninja 3 (2005)
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