Underplayed Gems

Naruto: Ninja Council 2 (2004)

Naruto: Ninja Council 2 cover
Developer
Tomy, Aspect
Publisher
D3 Publisher
Platforms
Game Boy Advance
Genres
Platform, Hack and slash/Beat 'em up
Rating
3.0 of 5, 22 player ratings

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The 3D catalog: game boxes on wooden shelves, with the cat sitting at the counter next to its greeting.

The catalog in 3D

The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.

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How it feels

A dynamic, transformation-fueled brawl through manga-styled stages built for co-op chaos.

action-packedfast-pacedanime-flavoredcompetitive

About

Action game, based on the Shonen Jump manga. This sequel to the very first Naruto game on the GBA (the second game was a much different simulation/adventure) has three-times the amount of stages and characters twice the size. The action is streamlined and more dynamic. Players can transform into Naruto, Sasuke and Sakura and use their abilities to defeat the scrolling stages. The game also utilizes the link cable for a two-player co-op mode and for a four-player battle mode.

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This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.