Underplayed Gems

NBA Hangtime (1996)

NBA Hangtime cover
Developer
Midway, Williams Entertainment, Funcom
Publisher
Midway, Tec Toy, Gradiente
Platforms
Arcade, Super Nintendo Entertainment System, Sega Mega Drive/Genesis, Nintendo 64, PC (Microsoft Windows), PlayStation
Genres
Sport
Rating
3.6 of 5, 13 player ratings

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The 3D catalog: game boxes on wooden shelves, with the cat sitting at the counter next to its greeting.

The catalog in 3D

The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.

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How it feels

A loud, over-the-top arcade basketball experience built for quick sessions and flashy dunks with friends.

arcadefast-pacedenergeticcompetitivecasualflashypick-up-and-playcrowd-pleasing

About

Hangtime was the third basketball game by the original development team behind the NBA Jam series. The title was changed due to the NBA Jam name being acquired by Acclaim Entertainment, the publisher of the games for the home market. Acclaim's NBA Jam Extreme was released the same year as Hangtime. Features introduced in Hangtime included character creation, alley oops and double dunks. A software update known as NBA Maximum Hangtime was released for the arcades later in the life cycle.

Screenshots

NBA Hangtime screenshot 1NBA Hangtime screenshot 2NBA Hangtime screenshot 3

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This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.