Underplayed Gems

NO (1988)

NO cover
Platforms
C64
Where to get it
My Abandonware
The 3D catalog: game boxes on wooden shelves, with the cat sitting at the counter next to its greeting.

The catalog in 3D

The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.

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How it feels

Playing 'NO' feels like a fragment of early computing history, an unknown game experienced through the austere interface of a Commodore 64, its content felt only as a blank, minimally detailed prompt.

retrosimpleminimalunknownobscurecommodore 64classicbrief

About

Released in 1988 for the Commodore 64, the title "NO" offers gameplay on that classic platform. As one of the few entries with such a concise name from its era, it stands as part of early computer game history. The specific mechanics and narrative details remain unrecorded beyond this basic catalog information.

More games like this

This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.