Underplayed Gems

Odama (2006)

Odama cover
Developer
Vivarium
Publisher
Nintendo
Platforms
Nintendo GameCube
Genres
Real Time Strategy (RTS), Strategy, Pinball
Rating
3.5 of 5, 2 player ratings
Where to get it
Nintendo eShop

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How it feels

Wildly original blend of feudal-Japan wargaming and pinball physics where a giant cannonball decides the fate of armies.

quirkystrategichistoricalpinballuniquefeudalaction-hybrid

About

Odama (大玉 Ōdama, lit. "Great Ball") is a video game for the GameCube developed by Vivarium and published by Nintendo in 2006. The game was produced and designed by Seaman creator, Yutaka Saito. Odama blends tactical wargaming with pinball gameplay. The game takes place in a feudal Japan setting. The main character is a young general named Yamanouchi Kagetora, who is intent on avenging his father's death by reviving the most ingenious weapon ever to hit the medieval battlefield: the Odama. The Odama is a gigantic ball powerful enough to destroy whatever it strikes, friend or foe. Using giant flippers, players aim the Odama to bowl over enemies, shatter their defenses and wreak havoc on the battlefield. With the Nintendo GameCube Microphone, players direct their soldiers out of the Odama's way and into the fray by charging the enemy, defending positions and seizing the enemy gates.

Screenshots

Odama screenshot 1Odama screenshot 2Odama screenshot 3Odama screenshot 4Odama screenshot 5Odama screenshot 6

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This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.