Paro Wars (1997)

- Developer
- Konami
- Platforms
- PlayStation
- Genres
- Role-playing (RPG), Strategy, Turn-based strategy (TBS)

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A whimsical, comedic spin on turn-based strategy that pokes fun at its own shoot-'em-up roots while keeping tactics light and approachable.
lightheartedcomedicturn-basedtacticalwhimsicalparodymodest pacingquirky
About
A turn-based strategy game produced by Konami in 1997 in Japan only. It features characters and conflicts based upon the popular Parodius series of video games which in turn is a parody of the long running Gradius series. It is the sixth installment of the Parodius series and is the Parodius equivalent to Cosmic Wars, a turn-based strategy game set in the Gradius universe, or R-Type Tactics, set in the R-Type universe.
Screenshots





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