Underplayed Gems

Picassio

Developer
Promethean Interactive
Platforms
Nintendo GameCube, Dreamcast, PlayStation 2

More by Promethean Interactive

The 3D catalog: game boxes on wooden shelves, with the cat sitting at the counter next to its greeting.

The catalog in 3D

The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.

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How it feels

A quiet, careful sneak-around-and-steal experience that aims for low-key tension rather than violence or spectacle.

stealthnon-violentcautiouslow-keymethodicalunderstatedunfinishedmodest

About

A non-violent stealth / thief game which was in development by Promethean Designs, and would’ve been about an art thief. The game was scrapped due to the developers entering bankruptcy and being unable to find a publisher.

Screenshots

Picassio screenshot 1Picassio screenshot 2Picassio screenshot 3Picassio screenshot 4Picassio screenshot 5Picassio screenshot 6

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More by Promethean Interactive

This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.