Underplayed Gems

Picassio

Developer
Promethean Interactive
Platforms
Nintendo GameCube, Dreamcast, PlayStation 2

How it feels

A quiet, careful sneak-around-and-steal experience that aims for low-key tension rather than violence or spectacle.

stealthnon-violentcautiouslow-keymethodicalunderstatedunfinishedmodest

About

A non-violent stealth / thief game which was in development by Promethean Designs, and would’ve been about an art thief. The game was scrapped due to the developers entering bankruptcy and being unable to find a publisher.

Screenshots

Picassio screenshot 1Picassio screenshot 2Picassio screenshot 3Picassio screenshot 4Picassio screenshot 5Picassio screenshot 6

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