Asuncia: Matsue no Jubaku (1997)

- Developer
- E.O. Imagination
- Publisher
- Xing Entertainment
- Platforms
- PlayStation
- Genres
- Role-playing (RPG), Strategy, Tactical

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A deliberate, old-school tactical RPG where no two dungeon crawls through its medieval fantasy world are ever quite the same, rewarding patient and strategic thinking turn by turn.
procedurally generatedstrategicturn-basedmethodicalfantasyclassicreplayablemeasured
About
Asuncia: Matsue no Jubaku is a RPG/Tactical RPG game published by Xing Entertainment released on November 27, 1997 for the Sony PlayStation. Asuncia is a classic 2D Rpg game in which the player control a group of adventures that will travel through a medieval world solving missions. During those journeys they will have to face different kind of enemies. The most important feature of the game is that with every new game the game make a new map so there won’t be the same game twice. The gameplay is in third person perspective in the dungeons and fights (that are turn based) and in first person perspectives in shops and towns.
Screenshots






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