Resident Evil: Dead Aim (2003)

- Developer
- Capcom Production Studio 3
- Publisher
- Capcom
- Platforms
- PlayStation 2
- Genres
- Shooter
- Rating
- 2.9 of 5, 39 player ratings
- Main story
- about 3.0 hours
How it feels
A claustrophobic creep through zombie-infested corridors where every bullet counts and enemies refuse to stay down, blending shooter mechanics with classic Resident Evil dread.
tensesurvival horrorresource scarcityatmosphericmethodicalslow-burnthreateningisolated
About
Resident Evil: Dead Aim is a survival-horror game released exclusively for the PlayStation 2 under the Gun Survivor title, which was used for several games made for the Namco light gun controllers. The game is played in two camera angles: the player moves from a third-person perspective while walking, which changes to a first-person perspective while aiming the gun. You'll pick up several guns through the course of the game, including a magnum, a shotgun, and an assault rifle. But like in other Resident Evil games, zombies are difficult to put down permanently and ammo can be very scarce.
Trailer
Screenshots





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- Resident Evil 4: Wii Edition (2007)
- RESIDENT EVIL 0
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