Underplayed Gems

Rogue: The Adventure Game (1983)

Rogue: The Adventure Game cover
Platforms
DOS
Where to get it
My Abandonware

How it feels

The game feels like a methodical, unpredictable dungeon trek where each step could be your last, driven by repetitive but tactical decisions.

retrodungeon-crawlingprocedural generationpermadeathsimplepunishingstrategic

About

Released in 1983 for DOS, *Rogue: The Adventure Game* stands as an early example of the dungeon-crawling genre on that platform. This title introduces core mechanics such as random map generation and permadeath to its players.

More games like this

This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? Tell the Catbot what you feel like playing and it picks from the whole catalog, or browse by platform and genre.