Rollcage (1999)

- Developer
- Attention To Detail
- Publisher
- Psygnosis, Brasoft Produtos de Informática
- Platforms
- PlayStation
- Genres
- Racing
- Rating
- 3.8 of 5, 26 player ratings

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A relentless, high-octane rush where cars barrel through tracks at insane speeds, flipping onto walls and ceilings as pounding electronic beats drive you forward.
fast-pacedarcadehigh-speedfreneticenergeticexhilaratingfuturisticloud
About
Rollcage is an arcade-style racing game for Windows and PlayStation, developed by Attention to Detail, and published by Psygnosis. The Windows version was released in the UK on March 24, 1999. The game's selling point was its unique physics engine, in which cars could drive on walls or ceilings because of the airflow passing over them at extreme speeds. The game also featured an original soundtrack by Fatboy Slim. The game received very positive reviews and ratings.
What players say
The novel original whose wall-and-ceiling driving physics made it a fast, aggressive niche alternative to Wipeout for speed enthusiasts. Visually striking and fun but a bit rough, earning it a small but devoted cult following.
Screenshots





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