Underplayed Gems

RollerCoaster Tycoon (1999)

RollerCoaster Tycoon cover
Developer
Frontier Developments, Chris Sawyer Productions
Publisher
Hasbro Interactive, MicroProse Software, Inc., Atari, Inc.
Platforms
Xbox, PC (Microsoft Windows)
Genres
Simulator, Strategy
Rating
4.1 of 5, 223 player ratings
Where to get it
Website

How it feels

Tinkering with rides and budgets pulls you into a relaxed but fussy loop of constant tweaking and watching your park grow.

methodicalabsorbingfiddlysatisfyingmanagement-heavycreativelow-stakes

About

The premise of the game is to complete a series of preset scenarios by successfully building and maintaining amusement parks through business ownership as a theme park entrepreneur. The key to any park is building a large amount and diverse range of rides for the visitors. Players can choose from dozens of roller coaster types and can also build log flumes, carousels, bumper cars, haunted houses, go karts, ferris wheels, and swinging ships, among other rides. The intensity and type of rides must be balanced, as visitors' preferences vary significantly from person to person. For example, some guests prefer exciting rides and have high nausea tolerance levels, while other guests are just the opposite.

Trailer

Screenshots

RollerCoaster Tycoon screenshot 1RollerCoaster Tycoon screenshot 2RollerCoaster Tycoon screenshot 3RollerCoaster Tycoon screenshot 4RollerCoaster Tycoon screenshot 5RollerCoaster Tycoon screenshot 6

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