Underplayed Gems

Sakura Wars: So Long, My Love (2005)

Sakura Wars: So Long, My Love cover
Developer
Global Entertainment R&D Dept. 2, Red Entertainment
Publisher
Sega, NIS America
Platforms
Wii, PlayStation 2
Genres
Role-playing (RPG), Simulator, Strategy, Tactical, Adventure, Visual Novel
Rating
4.0 of 5, 5 player ratings
Main story
about 18 hours

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How it feels

A warm, relationship-driven adventure where your words matter as much as your mechs, blending heartfelt character bonds with turn-based tactical battles.

romanticchoice-drivennarrative-heavylightheartedstrategiccharacter-focusedmoderately paceddialogue-rich

About

Sakura Wars is a Strategy RPG that features a unique sim-based story system. An in-depth storyline exists, much like in any other RPG; however, the player's destiny in the game is not predetermined. Character interaction plays a major role, and your responses to the various characters in the game can ultimately change the story content and even the final outcome. The battle system is divided into two main parts; ground combat and air combat. Ground combat takes place using two-legged mechanized suits, which transform into jet fighters to take the fight to the sky. Every mech unit in the game can transform from battle mech mode to jet fighter mode during combat. Once transformed, weapons and movement methods will change as well. For example, the hero's ground mode utilizes a sword as his main weapon, but in jet mode he will use long-range missiles.

What players say

A warm cross-genre blend of dating-sim, visual novel and tactical RPG carried by charming characters and theatrical drama, praised as one of the best of its kind on PS2. A beloved niche cult title in the West despite weak sales.

Screenshots

Sakura Wars: So Long, My Love screenshot 1Sakura Wars: So Long, My Love screenshot 2Sakura Wars: So Long, My Love screenshot 3Sakura Wars: So Long, My Love screenshot 4Sakura Wars: So Long, My Love screenshot 5Sakura Wars: So Long, My Love screenshot 6

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