Schoolgirl Card Pull Simulator (2026)

- Developer
- Violet Soft
- Platforms
- Windows
- Genres
- Casual, Indie, Simulation, Strategy
- Rating
- 3.0 of 5, 35 player ratings
- Typical playtime
- about 1.4 hours
- Where to get it
- Steam

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A low-stakes grinding loop where you earn coins through quick minigames, then roll for cards and recycle duplicates to keep pulling.
casualrepetitivegrindinggachastrategicminigame-driven
What players say
Players are split on this gacha simulator: some enjoy the cheap dopamine of pulling, but most call it a shallow, repetitive loop of pulling then selling cards that even with skip added in an early patch can be completed in under an hour. Complaints cite missing basic settings like mouse sensitivity and resolution, no warning on reset progress, and an initially unskippable long pull animation.
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