Sid Meier’s Civilization® VI (2016)

- Developer
- Firaxis Games, Aspyr (Mac), Aspyr (Linux)
- Publisher
- 2K, Aspyr (Mac), Aspyr (Linux)
- Platforms
- Windows, macOS, Linux
- Genres
- Strategy
- Rating
- 4.3 of 5, 376,267 player ratings
- Typical playtime
- about 56 hours
- Where to get it
- Steam

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A slow-burn empire-building experience where every district placement and policy decision feels consequential, unfolding across centuries with a satisfying sense of progression.
strategicmethodicaldeeprewardingcerebralengrossingatmospheric
What players say
Players are hooked by the "one more turn" pull, often losing track of time for entire nights or weekends. Many praise the strategic depth of district planning and leader variety, but frustrations are consistent: the Deity AI is a mess, diplomacy feels arbitrary and annoying, and multiplayer suffers from desync issues that never got fixed. A few report crash problems on newer hardware.
Screenshots





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