Bad Hotel (2013)

- Developer
- Lucky Frame
- Platforms
- Windows, macOS, Linux
- Genres
- Casual, Indie
- Rating
- 1.7 of 5, 373 player ratings
- Typical playtime
- about 1.9 hours
- Where to get it
- Steam

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
Building and defending a hotel while the game procedurally generates music from your actions, creating a playful and chaotic rhythm to the mayhem.
quirkymusicalchaoticstrategicwhimsicalfast-pacedsatiricaltouch-friendly
What players say
Players are split on Bad Hotel, with many calling it a frustrating mobile port that feels more like a puzzle than a tower defense due to its limited, pre-set tools and steep difficulty spikes. Some praise its creative concept and hectic pace, but most agree it is short, poorly explained, and its music generator becomes a cacophony during play.
Screenshots





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Royal Defense: Invisible Threat (2013)- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.

