Underplayed Gems

SkyGunner (2002)

SkyGunner cover
Developer
PixelArts
Publisher
Sony Computer Entertainment, Atlus
Platforms
PlayStation 2
Genres
Shooter, Simulator
Where to get it
Website
The 3D catalog: game boxes on wooden shelves, with the cat sitting at the counter next to its greeting.

The catalog in 3D

The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.

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How it feels

Flying feels nimble and combat-focused, mixing quick maneuvering with targeting mechanics for an energetic arcade-style aerial battle.

arcadefast-pacedaction-packedskill-basedenergeticlightheartedstylizedchallenging

About

SkyGunner is a 3rd person flight combat game, with its emphasis on action. Players choose to take the role of either Ciel, Copain or Femme, each with their own campaign and unique flying abilities and special skill. Players can turn the plane's direction up, down, left and right, perform barrel rolls, use afterburners and breaking. Weaponry is handled by a complex system of targeting, with involves two types: "Look Targeting" and "Weapon Lock". Look Targeting simply assigns a particular enemy as the center of the camera and can be switched between at any time. The player must still maneuver near the enemy and target them with the cross hairs in order to fire on them. Depending on the secondary weapon selected, players can roll the cross hairs over the wing leader of an enemy group or the sequentially lead gun on a battleship, allowing the player to instantly target multiples from that group. The primary weapon of each airplane is a machine gun which fires straight ahead. More destructive secondary weapons are also available, and include Fireworks Missiles which create area explosions, Dog Missiles which slow and/or immobilize targets and Cross Missiles which stick to targets and need to be shot by a machine gun to detonate. Copain also has his own weapon, the Pumpkin Bomb which is a big destructive bomb. These secondary weapons are automatically replenished with the destruction of chains of enemies and/or combos. Chains/Combos are also the way to activate score multipliers, which affect the amount of money won in each mission. Ciel, Copain and Femme are continually in competition throughout the game and often bonuses (such as faster engines) are given to the character with the highest score in specific missions. Bonus scores are also awarded for specific mission events.

Screenshots

SkyGunner screenshot 1SkyGunner screenshot 2SkyGunner screenshot 3SkyGunner screenshot 4SkyGunner screenshot 5

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This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.