Underplayed Gems

Smackitball (2017)

Smackitball cover
Developer
Kevin Fathi, Nima Zeighami, Benjamin Marx, Evie Powell, Kijoon Shin, Victor Brodin, Benjamin Niu, Jason Briggs
Publisher
VR Sports
Platforms
Windows
Genres
Sports, Early Access
Rating
3.0 of 5, 23 player ratings
Typical playtime
about 32 minutes
Where to get it
Steam

More by Evie Powell

The 3D catalog: game boxes on wooden shelves, with the cat sitting at the counter next to its greeting.

The catalog in 3D

The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.

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How it feels

A fast-paced racket sport that feels physically immersive and futuristic in virtual reality.

sportsvrsci-ficompetitiveactiveearly access

What players say

Players call it an abandoned Early Access VR racketball game that is free to try. It looks stylish with a Tron-like neon aesthetic and the ball physics feel satisfying, but the ball often disappears after a few bounces and a large playspace is needed. It is single-player only and crashes on Meta Quest 3 via Steam Link.

Screenshots

Smackitball screenshot 1Smackitball screenshot 2Smackitball screenshot 3Smackitball screenshot 4Smackitball screenshot 5

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More by Evie Powell

This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.