Soldier of Fortune II: Double Helix (2002)

- Developer
- Raven Software
- Publisher
- Activision, MacPlay
- Platforms
- Xbox, PC (Microsoft Windows), Mac
- Genres
- Shooter
- Rating
- 3.6 of 5, 76 player ratings
- Where to get it
- Website

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A gritty, tactically-minded shooter that aims for grounded realism over arcade bombast.
tacticalgrittytenserealisticaction-packedintense
About
Soldier of Fortune II: Double Helix is a video game created by Raven Software, a sequel to Soldier of Fortune. It was developed using the Quake III: Team Arena engine. Once again, Raven hired John Mullins to act as a consultant on the game. Based on comments and criticisms of the original game, Raven Software developed Soldier of Fortune II to be a more "realistic" game, with tactical shooters like Operation Flashpoint: Cold War Crisis and Tom Clancy's Rainbow Six as inspirations rather than Quake. A sequel titled Soldier of Fortune: Payback, made by Cauldron HQ was released for Microsoft Windows, PlayStation 3 and Xbox 360 in 2007.
Screenshots






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