Sonic the Hedgehog Extreme

- Developer
- Vision Scape Interactive
- Publisher
- Sega
- Platforms
- Xbox, Nintendo GameCube, PlayStation 2
- Genres
- Racing, Sport
More by Vision Scape Interactive

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A rough, unfinished prototype that feels like speeding through a colorful open world on hoverboards, mixing casual exploration with quick bursts of racing and rivalry.
fast-pacedopen-world explorationarcade-likelightheartedcompetitiveunpolishedexperimentalprototype feel
About
Sonic Extreme was a prototype video game created by Vision Scape Interactive in May 2003. Proposed as a spin-off to Sega's Sonic the Hedgehog series, Sonic Extreme featured Sonic and Shadow riding hoverboards in a Green Hill Zone-themed open world, with gameplay likened to Tony Hawk's Pro Skater. It featured three gameplay modes, which included searching for keys and Chaos Emeralds and fighting or racing another player.
Screenshots





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Sonic X-treme
Sonic Lost World (2013)- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.
More by Vision Scape Interactive
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