Underplayed Gems

Sonic the Hedgehog Extreme

Sonic the Hedgehog Extreme cover
Developer
Vision Scape Interactive
Publisher
Sega
Platforms
Xbox, Nintendo GameCube, PlayStation 2
Genres
Racing, Sport

More by Vision Scape Interactive

The 3D catalog: game boxes on wooden shelves, with the cat sitting at the counter next to its greeting.

The catalog in 3D

The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.

More games like this

How it feels

A rough, unfinished prototype that feels like speeding through a colorful open world on hoverboards, mixing casual exploration with quick bursts of racing and rivalry.

fast-pacedopen-world explorationarcade-likelightheartedcompetitiveunpolishedexperimentalprototype feel

About

Sonic Extreme was a prototype video game created by Vision Scape Interactive in May 2003. Proposed as a spin-off to Sega's Sonic the Hedgehog series, Sonic Extreme featured Sonic and Shadow riding hoverboards in a Green Hill Zone-themed open world, with gameplay likened to Tony Hawk's Pro Skater. It featured three gameplay modes, which included searching for keys and Chaos Emeralds and fighting or racing another player.

Screenshots

Sonic the Hedgehog Extreme screenshot 1Sonic the Hedgehog Extreme screenshot 2Sonic the Hedgehog Extreme screenshot 3Sonic the Hedgehog Extreme screenshot 4Sonic the Hedgehog Extreme screenshot 5

More games like this

More by Vision Scape Interactive

This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.