Sound Novel Tsukuuru 2 (1997)

- Developer
- Success
- Publisher
- ASCII Corporation
- Platforms
- PlayStation
- Genres
- Simulator

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
It feels less like playing a game and more like tinkering patiently with a toolkit to build your own story experience.
creativeopen-endedlow-pressuremethodicalexperimentalneutraltool-likecustomizable
About
Sound Novel Tsukuuru 2 is a game creation toolkit that allows the user to create their own sound novel adventure games. It is part of ASCII's Tsukuuru series of such software packages, and a follow-up to the prior Super Famicom edition. It allows the player to write the text of their story, choose background and character graphics, then add music, sound effects, and visual effects from a large variety of premade assets.
Screenshots


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