Space Impossible (2016)

- Developer
- Happy Polygon
- Platforms
- Windows, macOS, Linux
- Genres
- Action, Adventure, Indie, Early Access
- Rating
- 4.8 of 5, 141 player ratings
- Typical playtime
- about 18 hours
- Where to get it
- Steam

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
You pilot a starship through a procedurally generated tile-based sandbox, choosing your own path among combat, trading, and exploration with tactical tile destruction and near-real Newtonian physics.
sandboxproceduraltacticalexploratoryopen-endeddestructiblephysics-basedpixelated
What players say
Players praise the depth of ship building and freedom, but note the game has been in early access for years with slow content updates. Combat feels unbalanced with beams dominating, and missions become repetitive. The small development team keeps updating, but the game can be buggy and starts slow.
Screenshots





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