StarCraft 64 (2000)

- Developer
- Mass Media Inc
- Publisher
- Nintendo
- Platforms
- Nintendo 64
- Genres
- Real Time Strategy (RTS), Strategy
- Rating
- 4.0 of 5, 15 player ratings

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
Command alien races in an epic sci-fi struggle — deep real-time strategy condensed for console play.
sci-fistrategicintenseslow-burncommandingcampaign-driven
About
The game itself is split into three episodes, one for the player to command each race. In the first segment of the game, the player and Jim Raynor are attempting to control the colony of Mar Sara in the wake of the Zerg attacks on other Terran worlds. The second campaign reveals that Kerrigan was not killed by the Zerg, but rather is captured and infested in an effort to incorporate her psionic traits into the Zerg gene pool. The final episode of the game sees Aldaris and the Protoss government branding Tassadar a traitor and a heretic for conspiring with the dark templar. The player initially serves Aldaris in defending Aiur from the Zerg invasion, but while on a mission to arrest Tassadar, the player joins him instead.
Screenshots




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