stepbystep (2018)

- Developer
- Evgeny Petrov
- Publisher
- Not a Prototype games
- Platforms
- Windows, Linux
- Genres
- Indie, Strategy
- Rating
- 4.0 of 5, 10 player ratings
- Typical playtime
- about 40 minutes
- Where to get it
- Steam

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A calm, methodical puzzle game where you write command sequences that play out automatically, requiring focused thought but no real-time pressure.
minimalisticprogramming puzzleturn-basedexperimentalautomated commandscalmchallengingabstract
What players say
Players describe this as a turn-based platformer where you sequence a series of moves and then watch the cube execute them. Many find it gets tedious and relies on trial and error, especially since trap movements are hidden and jump physics feel arbitrary. It is short, around an hour, and the difficulty ramps up significantly. Players are split on whether the minimalist look justifies the price.
Screenshots





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HyperZen Training (2018)- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.

