stepbystep (2018)

- Developer
- Evgeny Petrov
- Publisher
- Not a Prototype games
- Platforms
- Windows, Linux
- Genres
- Indie, Strategy
- Rating
- 4.0 of 5, 10 player ratings
- Typical playtime
- about 40 minutes
- Where to get it
- Steam
How it feels
A calm, methodical puzzle game where you write command sequences that play out automatically, requiring focused thought but no real-time pressure.
minimalisticprogramming puzzleturn-basedexperimentalautomated commandscalmchallengingabstract
What players say
Players describe this as a turn-based platformer where you sequence a series of moves and then watch the cube execute them. Many find it gets tedious and relies on trial and error, especially since trap movements are hidden and jump physics feel arbitrary. It is short, around an hour, and the difficulty ramps up significantly. Players are split on whether the minimalist look justifies the price.
Screenshots





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More by Evgeny Petrov
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