Super Mario 64: Shindou Pak Taiou Version (1997)

- Developer
- Nintendo Entertainment Analysis & Development
- Publisher
- Nintendo, iQue
- Platforms
- Wii, Nintendo 64, Wii U
- Genres
- Platform, Adventure
- Rating
- 4.0 of 5, 16 player ratings
- Main story
- about 13 hours
- Completionist
- about 16 hours
- Where to get it
- Nintendo eShop
How it feels
The Japan-only enhanced version of Super Mario 64 with Rumble Pak support and minor glitch fixes for the definitive N64 platforming experience.
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About
This version of Super Mario 64, originally released only in Japan, is an enhancement over the International release of the game, as it retains all of the glitch fixes as well as graphical and sound changes. The main differences of this version are the Rumble Pak support, some small glitch fixes, the most notorious being the removal of the backwards long jump, a very important technique for the speedrunning scene, and a new title screen easter egg. This version would later be released on the iQue Player in China (without Rumble support), on the Japanese Wii and Wii U Virtual Console. It was finally localized and released internationally as part of Super Mario 3D All-Stars (under the name of "Super Mario 64"), with small visual enhancements.
Screenshots






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