Underplayed Gems

Super Mario 64: Shindou Pak Taiou Version (1997)

Super Mario 64: Shindou Pak Taiou Version cover
Developer
Nintendo Entertainment Analysis & Development
Publisher
Nintendo, iQue
Platforms
Wii, Nintendo 64, Wii U
Genres
Platform, Adventure
Rating
4.0 of 5, 16 player ratings
Main story
about 13 hours
Completionist
about 16 hours
Where to get it
Nintendo eShop

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How it feels

The Japan-only enhanced version of Super Mario 64 with Rumble Pak support and minor glitch fixes for the definitive N64 platforming experience.

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About

This version of Super Mario 64, originally released only in Japan, is an enhancement over the International release of the game, as it retains all of the glitch fixes as well as graphical and sound changes. The main differences of this version are the Rumble Pak support, some small glitch fixes, the most notorious being the removal of the backwards long jump, a very important technique for the speedrunning scene, and a new title screen easter egg. This version would later be released on the iQue Player in China (without Rumble support), on the Japanese Wii and Wii U Virtual Console. It was finally localized and released internationally as part of Super Mario 3D All-Stars (under the name of "Super Mario 64"), with small visual enhancements.

Screenshots

Super Mario 64: Shindou Pak Taiou Version screenshot 1Super Mario 64: Shindou Pak Taiou Version screenshot 2Super Mario 64: Shindou Pak Taiou Version screenshot 3Super Mario 64: Shindou Pak Taiou Version screenshot 4Super Mario 64: Shindou Pak Taiou Version screenshot 5Super Mario 64: Shindou Pak Taiou Version screenshot 6

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