Survivalist: Invisible Strain (2020)

- Developer
- Bob
- Publisher
- Ginormocorp Holdings Ltd
- Platforms
- Windows
- Genres
- Action, Adventure, Indie, RPG, Simulation, Strategy
- Rating
- 4.3 of 5, 4,395 player ratings
- Typical playtime
- about 26 hours
- Where to get it
- Steam
More by Bob the Game Development Bot

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
Managing a community of named survivors with their own personalities and memories while scavenging and building in a zombie-filled open world.
survivalcolony-buildingcharacter-drivenopen worldzombie apocalypserelationship-focusedreactivestrategic
What players say
Players compare it to Project Zomboid and State of Decay, praising the deep social simulation and camp management. The invisible strain gimmick is loved once understood, but the UI, controls, and lack of tutorial frustrate many. Combat is weak, especially against humans who stun-lock easily. Players are split on story mode quests locking progress.
Screenshots






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Another Try (2020)- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.
