Sword of Sodan (1989)

- Developer
- Discovery Software International, Discovery Software International, Electronic Arts
- Publisher
- Sega Enterprises, Ltd., Innerprise, Discovery Software International, Electronic Arts, Bethesda Softworks, Tec Toy
- Platforms
- Sega Mega Drive/Genesis, Mac, Amiga
- Genres
- Hack and slash/Beat 'em up
- Rating
- 2.0 of 5, 5 player ratings
How it feels
Slash through 11 levels of fantasy mayhem to topple a tyrannous necromancer and avenge your fallen father.
darkfantasychallenginghack and slashclassicarcade-style
About
Like Søren Grønbech's other game Datastorm, Sword of Sodan was most noted on the technical side, as the sprites were large and distinctive-looking. Your task (as either a hero or heroine) is to dethrone the tyrannous Zoras the Necromancer, and avenge his killing of your father. There are 11 levels to take on, with indoor and outdoor settings. Your character has a range of sword-slashing and jumping moves, which must be used to their full effect if you are to make progress. The game features digitised sound and speech, as well as an action-replay feature, an unusual concept outside sports games at the time.
Screenshots




More games like this
- Astyanax (1989)
- Golden Axe (1989)
- Castle of Dragon (1989)
- Golden Axe III (1993)
- The Nightscarred: Forgotten Gods
- Exile (1991)
- Knights of the Round (1991)
- Shinobi (1989)
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