Tales of Destiny (1997)

- Developer
- Wolf Team
- Publisher
- Namco
- Platforms
- PlayStation
- Genres
- Role-playing (RPG), Adventure
- Rating
- 4.0 of 5, 24 player ratings
- Main story
- about 25 hours
- Completionist
- about 40 hours
How it feels
A traditional Japanese RPG adventure where real-time side-scrolling battles give a fighting-game spark to an otherwise familiar party-driven quest.
classic jrpgaction combatparty-basedadventurousmethodicalanime-inspiredexploration-focusedcombo-driven
About
Tales of Destiny is a follow-up to Tales of Phantasia. Like its predecessor, it has the structure of traditional Japanese role-playing games, but substitutes turn-based combat for action-oriented one. Battles take place on separate side-scrolling screens and resemble those of a fighting game. The player controls the main hero, navigating him on the battle screen and performing various attacks and combos. Other party members are controlled by the game's AI, but it is possible to pause the battle at any time and assign new combat style to any one of them.
What players say
A foundational early Tales JRPG remembered for its enjoyable action battles, likable cast, and a story with an edgier, darker streak than later entries. Rough and stiff by modern standards but warmly regarded as the game that defined the series.
Screenshots






More games like this
- Tales of Phantasia (1998)
- Final Fantasy VII (1997)
- Tales of Destiny 2 (2002)
- Breath of Fire III (1997)
- Tales of the Abyss (2005)
- SaGa Frontier (1997)
- Dragon Quest (2004)
- Suikoden (1995)
More by Telenet Japan
- XZR: Hakai no Gūzō (1988)
- American Truck (1985)
- Tales of Destiny 2 (2002)
- Gaiares (1990)
- Tales of Phantasia (1998)
- Traysia (1992)
- Han-Seimei Senki Andorogynus (1987)
- El Viento (1991)