Underplayed Gems

Tales of Destiny (1997)

Tales of Destiny cover
Developer
Wolf Team
Publisher
Namco
Platforms
PlayStation
Genres
Role-playing (RPG), Adventure
Rating
4.0 of 5, 24 player ratings
Main story
about 25 hours
Completionist
about 40 hours

How it feels

A traditional Japanese RPG adventure where real-time side-scrolling battles give a fighting-game spark to an otherwise familiar party-driven quest.

classic jrpgaction combatparty-basedadventurousmethodicalanime-inspiredexploration-focusedcombo-driven

About

Tales of Destiny is a follow-up to Tales of Phantasia. Like its predecessor, it has the structure of traditional Japanese role-playing games, but substitutes turn-based combat for action-oriented one. Battles take place on separate side-scrolling screens and resemble those of a fighting game. The player controls the main hero, navigating him on the battle screen and performing various attacks and combos. Other party members are controlled by the game's AI, but it is possible to pause the battle at any time and assign new combat style to any one of them.

What players say

A foundational early Tales JRPG remembered for its enjoyable action battles, likable cast, and a story with an edgier, darker streak than later entries. Rough and stiff by modern standards but warmly regarded as the game that defined the series.

Screenshots

Tales of Destiny screenshot 1Tales of Destiny screenshot 2Tales of Destiny screenshot 3Tales of Destiny screenshot 4Tales of Destiny screenshot 5Tales of Destiny screenshot 6

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