Tatsunoko vs. Capcom: Cross Generation of Heroes (2008)

- Developer
- Eighting
- Publisher
- Capcom
- Platforms
- Wii
- Genres
- Fighting
- Where to get it
- Website

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
High-energy anime crossover fighter pits Tatsunoko and Capcom characters in flashy 2.5D team battles.
anime-stylefightingcolorfulaction-packedcompetitivecrossover
About
In this game, players engage in combat with a team of 2 characters or with a single giant character and attempt to knock out their opponents. It is the 7th Capcom-designed installment in their Vs. fighting game series, which includes the Marvel vs. Capcom and Capcom vs. SNK series, and the first to be fully rendered in 3D graphics. The game is set in a 2.5D environment; characters fight in a two-dimensional arena, but character models and backgrounds are rendered in three-dimensional graphics. The game is designed around a simplified three-button attack system, which was inspired by the simplistic control schemes commonly used by both the Vs. series and the Wii. This is an expanded port of the original Arcade game (that use Wii-based hardware) of the same name and was released only in Japan 2 years prior to the international updated version "Ultimate All-Stars". This port adds some new characters, including Viewtiful Joe.
Screenshots



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SVC Chaos: SNK vs. Capcom (2003)- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.
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