TavernHold (2026)

- Developer
- Tevniyal Studios
- Platforms
- Windows
- Genres
- Action, Casual, Indie, Strategy
- Rating
- 3.7 of 5, 31 player ratings
- Typical playtime
- about 2.1 hours
- Where to get it
- Steam

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A blend of daytime inn management and nighttime tower defense against undead waves, requiring resource gathering and strategic defense to protect the tavern.
mixedmanagementdefenseresource gatheringundeadsingle-playerday-night cycle
What players say
Players praise the addictive day-and-night loop of running a tavern before switching to tower defense, but many say balance is off and the campaign is too short at 15 days. The ballista aiming feels buggy, camera controls lack edge-scrolling, and some hitboxes are unreliable. There are mixed feelings on the price for the content.
Screenshots






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Built the End (2026)- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.
