Tenderfoot Tactics (2020)

- Developer
- Badru, Michael Bell, Isa Hutchinson, Taylor Thomas, Zoe Vartanian, Madison Pathe
- Publisher
- Ice Water Games
- Platforms
- Windows, macOS, Linux
- Genres
- Adventure, Indie, RPG, Strategy
- Rating
- 4.1 of 5, 269 player ratings
- Typical playtime
- about 14 hours
- Where to get it
- Steam

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
This game feels like navigating a reactive, painterly wilderness where every decision to reshape the environment carries weight and consequence.
tacticalexplorationatmosphericcolorfulnature-focusedstrategicopen worldturn-based
What players say
Players are split on Tenderfoot Tactics: some love the deep Final Fantasy Tactics-like combat with terrain manipulation and class systems, while others say the game punishes progression by outscaling the party after battles. Navigation is a common pain point since the player icon does not appear on the map, and multiple players report unclear visuals.
Screenshots






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Tears of Avia (2020)- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.

