Underplayed Gems

The Castle Doctrine (2014)

The Castle Doctrine cover
Developer
Jason Rohrer
Platforms
Windows, macOS, Linux
Genres
Indie, Massively Multiplayer, Strategy
Rating
2.4 of 5, 379 player ratings
Typical playtime
about 5.2 hours
Where to get it
Steam

More by Jason Rohrer

The 3D catalog: game boxes on wooden shelves, with the cat sitting at the counter next to its greeting.

The catalog in 3D

The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.

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How it feels

A tense, turn-based strategy game where every permanent loss of your home or family feels crushing and deliberate.

brutalpermanent consequencestensestrategicpunishingatmosphericturn-basedlow-fi pixel

What players say

Players appreciate the unique concept of building a trap-filled house and robbing others, but the community is mostly dead and development stalled after the dev sold NFT versions of in-game paintings. The game is punishing with permadeath and no house plans, which some find frustrating.

Screenshots

The Castle Doctrine screenshot 1The Castle Doctrine screenshot 2The Castle Doctrine screenshot 3The Castle Doctrine screenshot 4

More games like this

More by Jason Rohrer

This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.