Underplayed Gems

The King of Fighters '95 (1995)

The King of Fighters '95 cover
Developer
SNK
Publisher
Sony Computer Entertainment, SNK, SNK Playmore, D4 Enterprise
Platforms
Arcade, Neo Geo AES, PlayStation 3, Wii, Sega Saturn, PlayStation, PlayStation Portable, Neo Geo CD
Genres
Fighting, Arcade
Rating
3.5 of 5, 54 player ratings
Main story
about 5.0 hours
Completionist
about 9.0 hours
Where to get it
Website

How it feels

A tight, fast arcade fighter where mastering team-based combat and precise inputs feels rewarding against a backdrop of classic 90s SNK energy.

competitivefast-pacedtechnicalintensearcade-stylechallengingcombo-drivenclassic

About

The King of Fighters '95 is a 1995 fighting game produced by SNK for the Neo Geo arcade and home console. It is the sequel to The King of Fighters '94 and the second game in The King of Fighters series. It is also the first game in the series to be ported to other home consoles besides the Neo Geo AES and Neo-Geo CD, with versions released for the PlayStation, Sega Saturn and Game Boy. It was also rereleased in The King of Fighters Collection: The Orochi Saga in 2008 for the PlayStation 2, PlayStation Portable and Wii. The King of Fighters '95 introduces Kyo Kusanagi's rival Iori Yagami, and firmly places Kyo as the main character for the rest of the series. The gameplay of The King of Fighters '95 is essentially unchanged from the previous title, though it does introduce the "team edit" concept which would remain as a standard feature of the series. Using the "team edit" feature, it is possible to create a totally customized team using any of the available fighters, or use one of the default teams if you wish.

Screenshots

The King of Fighters '95 screenshot 1The King of Fighters '95 screenshot 2The King of Fighters '95 screenshot 3The King of Fighters '95 screenshot 4The King of Fighters '95 screenshot 5The King of Fighters '95 screenshot 6

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