Underplayed Gems

Becoming Homeless: A Human Experience (2018)

Becoming Homeless: A Human Experience cover
Developer
Elise Ogle, Tobin Asher, Jeremy Bailenson
Publisher
Virtual Human Interaction Lab
Platforms
Windows
Genres
Education
Rating
2.9 of 5, 54 player ratings
Typical playtime
about 13 minutes
Where to get it
Steam

More by Jeremy Bailenson

The 3D catalog: game boxes on wooden shelves, with the cat sitting at the counter next to its greeting.

The catalog in 3D

The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.

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How it feels

You step into another person's life through virtual reality, walking through everyday struggles in a calm, observational way designed to build understanding

educationalempathicimmersivereflectiveslow pacedthought provokingdocumentary-like

What players say

Players describe this as a very short VR experience, lasting 10 minutes or less, where you go through three point-and-click scenes. Some say it effectively builds empathy for homelessness, while others find it too brief and unrealistic to teach a lesson.

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More by Jeremy Bailenson

This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.