Underplayed Gems

The Visitor Effect: Not an experiment (2025)

The Visitor Effect: Not an experiment cover
Developer
Mystic Morgue
Publisher
Dojo System
Platforms
Windows, Linux
Genres
Adventure, Indie, Strategy
Rating
3.6 of 5, 7 player ratings
Typical playtime
about 1.0 hours
Where to get it
Steam

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The 3D catalog: game boxes on wooden shelves, with the cat sitting at the counter next to its greeting.

The catalog in 3D

The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.

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How it feels

A tense, puzzle-driven adventure where you methodically investigate anomalies and question reality as a trapped alien robot.

puzzlingsuspensefulanalyticalintrospectivemethodicalunsettlingtacticalmysterious

What players say

Players split on this puzzle game: some enjoy the sokoban-inspired design and mystery, but many complain the full game shifts from pure puzzles to tight timed challenges and enemy chases. It is very short at about an hour, and some levels punish mistakes with instant death and no save points, leading to frustration.

Screenshots

The Visitor Effect: Not an experiment screenshot 1The Visitor Effect: Not an experiment screenshot 2The Visitor Effect: Not an experiment screenshot 3The Visitor Effect: Not an experiment screenshot 4The Visitor Effect: Not an experiment screenshot 5The Visitor Effect: Not an experiment screenshot 6

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More by Mystic Morgue

This page is from Underplayed Gems, a catalog of older and overlooked games. Not quite it? You can browse by platform and genre, or take this one into the 3D catalog and ask the Catbot for something closer.