Underplayed Gems

Tobal 2 (1997)

Tobal 2 cover
Developer
DreamFactory
Publisher
Square
Platforms
PlayStation
Genres
Fighting, Role-playing (RPG), Adventure, Arcade
Rating
5.0 of 5, 7 player ratings
Where to get it
Website

How it feels

A technically demanding 3D fighter where precise grappling, layered attack heights, and careful positioning reward players who master its deep combat mechanics.

technicalcompetitivefast-pacedprecisecombo-drivenstrategicarcade-stylevaried

About

The fighting system in Tobal 2 is the same as in the previous game. The player can freely navigate 3D fighting arenas under the condition that he or she faces the opponent. High, medium, and low attacks can be executed using assigned buttons. As in Tobal No. 1, the grappling and blocking system offers the player a variety of offensive and defensive maneuvers. A new unblockable fireball attack has been added for each character. Tobal 2 was released on the same day as Sony's Dual Analog Controller in Japan, noted as the first game compatible with the peripheral. Graphically, the game features Gouraud shaded and higher-resolution character models compared to Tobal No. 1, but still runs at 60 frames per second.

What players say

A Japan-only Square fighter remembered as a strange, beloved cult oddity thanks to its surprisingly deep roguelike Quest Mode, huge monster roster and unusual genre fusion. It feels experimental and demanding, with a punishing dungeon mode fans still talk about decades later.

Screenshots

Tobal 2 screenshot 1Tobal 2 screenshot 2Tobal 2 screenshot 3Tobal 2 screenshot 4

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