Top Gear RPM Tuning (2004)

- Developer
- Babylon
- Publisher
- Wanadoo
- Platforms
- Xbox, PlayStation 2
- Genres
- Racing

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A street-racing chase through a recreated Los Angeles where you tune your ride and dodge police while weaving through open city blocks.
arcade racingopen-worldurbanmoderate pacecompetentstraightforwardcustomization-focused
About
RPM Tuning (also known as Top Gear RPM Tuning, and Midnight Outlaw: Six Hours To Sun Up for the PC) is a racing video game released in 2004 and was developed by Babylon Software and published Wanadoo Edition. It is part of the Top Gear game series. This is the only installment in the series to not be released in Japan. North America was only able to see an Xbox release. The player assumes the role of Vincent Riker, who is trying to avoid being stopped by the police. Around 40 square miles of Los Angeles have been recreated for the game, including streets and parks. Players can customize their vehicles with up to 221,184 possibilities for mechanical parts and 1,382,976 different possibilities for the exterior; the number of accidents a vehicle sustains also affects performance. There are seven game modes, with 54 different missions in the story mode.
Screenshots



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Top Gear Hyper-Bike (2000)- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.
