Top Gear RPM Tuning (2004)

- Developer
- Babylon
- Publisher
- Wanadoo
- Platforms
- Xbox, PlayStation 2
- Genres
- Racing
How it feels
A street-racing chase through a recreated Los Angeles where you tune your ride and dodge police while weaving through open city blocks.
arcade racingopen-worldurbanmoderate pacecompetentstraightforwardcustomization-focused
About
RPM Tuning (also known as Top Gear RPM Tuning, and Midnight Outlaw: Six Hours To Sun Up for the PC) is a racing video game released in 2004 and was developed by Babylon Software and published Wanadoo Edition. It is part of the Top Gear game series. This is the only installment in the series to not be released in Japan. North America was only able to see an Xbox release. The player assumes the role of Vincent Riker, who is trying to avoid being stopped by the police. Around 40 square miles of Los Angeles have been recreated for the game, including streets and parks. Players can customize their vehicles with up to 221,184 possibilities for mechanical parts and 1,382,976 different possibilities for the exterior; the number of accidents a vehicle sustains also affects performance. There are seven game modes, with 54 different missions in the story mode.
Screenshots



More games like this
- Midnight GT: Primary Racer (2002)
- Midnight Outlaw: Illegal Street Drag - Nitro Edition (2003)
- Initial D: Mountain Vengeance (2004)
- Tokyo Xtreme Racer Advance (2005)
- MotoGP (2003)
- SRS: Street Racing Syndicate (2004)
- Midnight Race Club: Supercharged! (2004)
- Top Gear Hyper-Bike (2000)
More by Babylon
- Midnight Outlaw: 6 Hours to SunUp (2008)
- Top Gear: RPM Tuning (2005)