Tourist Trophy (2006)

- Developer
- Polyphony Digital
- Publisher
- Sony Computer Entertainment
- Platforms
- PlayStation 2
- Genres
- Racing, Simulator, Sport
- Rating
- 4.0 of 5, 8 player ratings
- Where to get it
- Website
How it feels
A meticulous motorcycle simulation that rewards careful throttle control and patience over arcade thrills, demanding real riding discipline from the player.
realisticmethodicaltechnicalprecisesimulation-focusedgroundeddisciplinedmeasured
About
Tourist Trophy: The Real Riding Simulator is a 2006 motorcycle racing video game. It was designed by Polyphony Digital, the same team behind the popular Gran Turismo auto racing series. Tourist Trophy is one of only four titles for the PlayStation 2 that is capable of 1080i output, another being Gran Turismo 4, the game engine of which is heavily used in Tourist Trophy. Tourist Trophy was first released in China on January 26, 2006, then in Japan on February 2, 2006. The NTSC edition was officially released on April 4, 2006 with seven extra motorcycles, new riding gear, seven bonus background music tracks, enhanced visual effects, an exclusive "Semi-Pro Mode" and bike profiles. The PAL edition was launched on June 1, 2006 in Australia, and in Europe the next day. The PAL version offers two additional motorcycles and five new BGM tracks from European artists Infadels, Vitalic and Hystereo.
What players say
Essentially Gran Turismo for motorcycles, with meticulously modeled bikes and physics that even account for rider height. Praised by enthusiasts as a fine sim but considered too understated and dry for casual players.
Screenshots






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