Underplayed Gems

True Love Story 2 (1999)

True Love Story 2 cover
Developer
Bits Laboratory
Publisher
ASCII Corporation
Platforms
PlayStation
Genres
Visual Novel

How it feels

A quiet, unhurried school-life simulation where you methodically shape relationships and small moments over the course of a semester.

slow-pacedlow-keyslice of lifeintrospectivemodeststructurednostalgicgentle

About

Each of the three discs is available for the first, second and third semesters, and you can play through to the end of the game without having to replace the disc. Each semester, the characters, events and opening movies are different versions. It is a sequel that continues the concept of the previous work and attempts to enrich the content. The player becomes a second-year student at Aobadai High School and aims to create a girlfriend in about a month before transferring to another school. The theme is "preciousness". At the start of the play, you select three keywords, the semester, the main character's ability tendency. The ability tendency is linked with the preference of the target character, and changes the rising curve of appearance event, friendliness and admiration. Keywords can be used as your favorite topic when you have a conversation on your way home from school, and their response also changes depending on your partner's preference.

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