Ultima: Quest of the Avatar (1989)

- Developer
- Origin Systems
- Publisher
- Origin Systems, Pony Canyon, FCI
- Platforms
- Family Computer, Nintendo Entertainment System
- Genres
- Role-playing (RPG)
- Completionist
- about 55 hours

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A landmark RPG focused on virtuous questing and rich NPC interaction in a sprawling fantasy world.
epicdeep rpgfantasyslow-pacedstory-drivenexploratoryclassic
About
The fourth game in the Ultima series features an improved game engine, with color graphics and enhanced character interaction: the player can have conversations with non-playable characters by typing names of various topics. However, the main difference between Ultima IV and its predecessors in the series (as well as other role-playing games) lies in the game's objectives and the ways to fulfill them.
Screenshots



More games like this
Pagan: Ultima VIII (1994)
Ultima VI: The False Prophet (1990)
Ultima VII: The Black Gate (1992)
Ultima Trilogy: I ♦ II ♦ III (1990)
Ultima (1983)
Ultima V: Warriors of Destiny (1988)
The Final Fantasy Legend (1989)
Ultima VII: Part Two - Serpent Isle (1993)- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.
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