Uncraft Me! (2013)

- Developer
- Team Shuriken
- Platforms
- Xbox 360
- Genres
- Platform

The catalog in 3D
The same catalog has a room you can walk around in. The cat behind the counter is the AI Catbot, and they pick real games from it when you tell them what you feel like playing. Nothing is for sale, here or in there. Go in from here and this game is already out on the counter, with more like it waiting on the shelf next to it.
How it feels
A traditional side-scrolling platformer with jetpack jumps, instant-death hazards, and disappearing backgrounds.
platformerchallengingfast-pacedindieskill-basedaction
About
Uncraft Me! is a traditional side-scrolling platformer: Alex jumps through linear levels and tries to avoid a variety of instant death obstacles like lava pits, lasers or homing missiles. However, Alex uses a jetpack for jumping which allows travel longer distances per jump as usual. The jetpack only has a limited amount of fuel which is refilled when touching the ground. Reaching a checkpoint has two significances: Alex respawns here after death and it shoots away a part of the background. After reaching the end of the level, the whole background image is exposed and a Goddess freed. The player has an infinite amount of tries to master the challenges of the nine levels.
Screenshots



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The Mimic (2017)- More like this game, on a shelf you can walk up to.It's the lit case on the top shelf.


